If you haven't heard about heroes of might and magic... then here is a history thing right here
(note: Erathia is the continent in which everyone lives!)
The destructive war of armageddon's blade!: After the mysterious slaying of demon King Xenofex, Lucifer Kreegan solidified his rule over the clans in Eeofol. Following a visionary dream, Kreegan is rumored to have begun gathering relics to build and artifact, the legendary Armageddon's Blade, which has the power to set the world on fire.
Dragon's Blood
In the nation of Nighon, a young ambitious female overlord named Mutare seeks to defeat an aging, ineffective neighbor, Ordwald, who has squandered his land and done nothing to deserve his valuable territory. Lead Mutare and her armies as she attempts to gain rule over a larger portion of Nighon. In her campaign to expand her territory, Mutare learns of a fabled magical vial of Dragon's Blood that, when ingested, will transform a human into a powerful sentient dragon.
Dragon Slayer
The wizard Dracon sets out to specialize in the field of Dragon Slaying. He will gain training and cut his teeth as a slayer by destroying a Crystal Dragon. In an effort to make a name for himself, Dracon hopes to find and slay the greatest dragon to ever live, the Azure Dragon.
Festival of Life
Every thirty years the youth of Krewlod are given the opportunity to replace their clan leaders and vie for the throne. In preparation, a section of Krewlod is let alone for thirty years, creating a place of wild and numerous beasts. As Kilgor the Barbarian, you must defeat the beasts, the Ancient Behemoth Razor Claw, and the other lords in order to have a chance to usurp the king's throne.
Playing with Fire
Adrienne, an outcast Fire Witch in the land of Tatalia, travels to her homeland to discover a strangely familiar Death Knight is turning the local population into a harvesting ground for the Undead. Restore order to the land and hunt down this evil Death Knight. Absolute extermination of the undead plague is your ultimate goal.
Foolhardy Waywardness
In a story pre-dating the Restoration Wars, a hurricane during a sightseeing tour leaves a young Sir Christian marooned on the Regnan Isles. In order to gain passage back to Enroth, you must help the island natives in exchange for a ticket home. Navigating the politics of the locals may prove more treacherous than steering through the rocky isles themselves.
Shadow of Death. It is a wonderful campaign, about how Sandro the Lich figured out a plan how to conquer Erathia. And tried to make it into life. What happened from it - you know, if you played. If not, then read the story.
Though the campaign Shadow of Death was released the last, the events described in it happened to be chronologically before Restoration of Erathia and explained the secret reasons of the war between Erathia and Deyja.
TIMBER WARS
ARMAGEDDON'S BLADE
DRAGON'S BLOOD
DRAGON SLAYER
FESTIVAL OF LIFE
PLAYING WITH FIRE
FOOLHARDY WAYWARDNESS
HEROES OF MIGHT AND MAGIC III: ARMAGEDDON'S BLADE
HEROES OF MIGHT AND MAGIC III:
SHADOW OF DEATH
Hack and Slash
Recently arrived from Enroth, Crag Hack seeks fame, fortune and glory on this new continent, Antagarich. He meets a young wizard's apprentice, Sandro, who is seeking four artifact. Sandro promises gold, glorious battle, and a land title, which interests the adventurous barbarian.
Elixir of Life
Gelu is the youngest individual to ever graduate from the Forest Guard. He must pass one final test and then he will enter service under Lord Falorel: assemble the pieces to the Elixir of Life so the Deyjan Lords can't destroy the precious combination artifact.
HACK AND SLASH
ELIXIR OF LIFE
BIRTH OF A BARBARIAN
Birth of a Barbarian
Yog has decided to reject his genie heritage and folow in the footsteps of his Barbarian father. Winston Boragus, the Duke of Krewlod, has invited to Yog to join his Barbarian army, but Yog's Magic Academy masters do not agree with these plans and will attempt to stop Yog. Once Yog makes it to Krewlod, he must pass the first test to see Winston Boragus, and then he must pass the second test - disperse the pieces of the Angelic Alliance.
NEW BEGINNING
New Beginning
Gem has left the ghosts of war in Enroth that have plagued her since the Succession Wars. She finds a home in AvLee and has begun to work for Lord Fayette. While working near the Erathian border she meets Sandro, a wizard's apprentice who is helping his master perform anti-necromancy research. She agrees to help Sandro find some artifacts and is soon laying a path of destruction through necromancer territory.
RISE OF THE NECROMANCER
Rise of the Necromancer
Having successfully garnished all of the pieces for the Cloak of the Undead King and the Armor of the Damned, Sandro is now travelling to Deyja. His old master, Ethric, has other plans for the power-hungery necromancer. Ethric has sent word to Sandro's enemies of his location and that he possesses the powerful artifacts. Sandro must fight his way through these opponents before continuing to Deyja and making allies there.
UNHOLY ALLIANCE
Unholy Alliance
Four heroes must discover the truth behind some recent occurences. They soon learn the wizard's apprentice, Sandro, was really a necromancer with plans for world domination. Uncovering Sandro's true ambitions, the heroes must join forces to stop him, but they must first find the pieces of the Angelic Alliance in order to face the powerful necromacer in his lair.
SPECTER OF POWER
Specter of Power
Evil never rests, and Sandro is no exception. He has formed another plan to dominate Antagarich, starting with Erathia. With a little help from the corrupted Lord Haart, the brutish Kreegans and the greedy Dungeon Overlords, he will soon rule all of Antagarich.
HEROES III
Queen Catherine of Erathia orders her war-weary troops to invade Eeofol in order to dethrone the desructive demon monarch. But Erarhia's people are split over Catherine's action.
Lucifer's hell-spawned army has pushed Erathia's soldiers back to Eeofol-Erathia border, and there have been reports of the emergence of myserious elemental Confluxes the size of cities.
Though these Confluxes don't appear to be hostile, their intent is still unknown.
As Catherine, Roland and Gelu, you must fight the desructive Lucifer Kreegan and his demon army before has a chance to assemble the Armageddon's Blade and engulf the world in flames.
If you didn't bother to read all that, (I know I didn't) the basis is that there are 7 races of mortals... The humans, the demons, the elves, the undead, the barbarians, the swamp settlers, the dungeon dwellers, and the mages, and the non mortal race: The elementals.
They all are at war, they do not see eye to eye, they wish to kill each other very much... there are only a few alliances.. here are the lists:
Restorers of erathia: Humans, Elves, Mages and Barbarians,
Armageddon's blade organization: The undead, The dungeon dwellers, and the demons,
Indepentdants: (but still at war with each other) Barbarians, and Swamp settlers. Elementals
The maker has called upon you all, to battle out the last battles, there are 5 wars left, you SHALL end them! the choices you make are the ones that effect the entire world of erathia! the choice is your's! will you join the restorers? or the destroyers? The choice rests in you! Gryffon eternal!!!
http://www.celestialheavens.com/heroesp ... riffin.jpgThese are the leaders of which you shall answer to:http://ancienthomeofdragon.homestead.com/HoMMIII_Glossary.html you all start out with your average mounts, demons=nightmares, humans=horse elves=unicorn barbarians=wolf undead= skeleton horse mages=Bear Swamp= Gorgon (bull form) Dungeon= Scorpicore Elementals= Element beasts (basically horses in your elements... for example if you are a fire element you're horse is formed of fire, though it only hurts the ones you want it to, and air goes basically super fast yet you still stay on)
Gryffon eternal! for tomarrow, we shall all send war to make erathia shake!
Character sheets:
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and all that jazz :3 enjoy!