Wow this place is dead....
So I've been running a Alomomola the past few weeks that I've quite enjoyed using. Inspired a bit from the Smogon topic in OU. Tickle being an option yet to explore.
Aloe Vera (Alomomola) @ Lum Berry
Ability: Regenerator
EVs: 252 Def / 4 HP / 252 SDef
Careful Nature
- Wish
- Mirror Coat
- Tickle
- Waterfall/Knock off
Functions as a great Wish passer and special sponge for the team. Mirror coat can reflect back about any unboosted special attack and net surprise KOs. For example:
252 SpA Life Orb Thundurus-T Volt Switch vs. 252 HP / 252+ SpD Alomomola: 369-437 (69.1 - 81.8%) -- guaranteed 2HKO after Stealth Rock
4 SpA Rotom-W Volt Switch vs. 252 HP / 252+ SpD Alomomola: 182-216 (34 - 40.4%) -- guaranteed 3HKO after Stealth Rock
252+ SpA Mega Venusaur Giga Drain vs. 252 HP / 252+ SpD Alomomola: 294-348 (55 - 65.1%) -- guaranteed 2HKO after Stealth Rock
252 SpA Mega Charizard Y Solar Beam vs. 252 HP / 252+ SpD Alomomola: 348-410 (65.1 - 76.7%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Rotom-W Thunderbolt vs. 252 HP / 252+ SpD Alomomola: 474-560 (88.7 - 104.8%) -- 31.3% chance to OHKO
Tickle and Waterfall are the odd moves on the set, as opposed to scald/toxic/protect. Tickle makes it very hard for heavy attackers to run through Alomomola or it's wish receivers while giving Waterfall increased damage and flinches to heal with a bit more safety. With a tickle on a switch in,
-1 252+ Atk Technician Mega Scizor Bug Bite vs. 252 HP / 4 Def Alomomola: 144-171 (26.9 - 32%) -- 62% chance to 3HKO after Stealth Rock
-1 252 Atk Life Orb Garchomp Outrage vs. 252 HP / 4 Def Alomomola: 204-242 (38.2 - 45.3%) -- 9.4% chance to 2HKO after Stealth Rock
-1 252 Atk Tough Claws Mega Charizard X Outrage vs. 252 HP / 4 Def Alomomola: 210-247 (39.3 - 46.2%) -- 25% chance to 2HKO after Stealth Rock
While tickle can keep Dragon dance users from setting up it can eventually be powered through by multiple Swords dances, but playing alongside a Priority/Pursuit user that can switch in under wish can put such sweepers into a checkmate position. (Aegislash fits this well)
Toxic and Sub users are the bane of this set. Though toxic can be worked around with Lum and partners that can absorb status, and even with toxic on Alomomola it can still pass wishes well due to Regen. Sub users can set up easily on this set, but a tickle on a switch-in is usually enough to keep non-BP team subbers from buying set up turns.
Waterfall is basic STAB and comes off Alomomola's better offensive stat, while being faster than most walls to gain some use of flinching, Knock off is still viable to remove items.
Videos of the set.
http://replay.pokemonshowdown.com/ou-129408245 (Turns 14 to 21)