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 The Rating Center (IMPORTANT UPDATE FOR RATERS) 
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Pokemon Ranger
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Another Non-Competitive Battling Team?
brian wrote:
{mewtwo} @leftovers

Aura Sphere
Calm Mind
Psychic
Recover
I know what you're trying to do here cos I've had a Mewtwo like this but 1 very Important thing...you can't counter Psychic Types...a Huge Flaw cos if this is not for Competitive Battling then you'll be up against a lot of Psychic Type Legendaries. Here's what I suggest...You either give up the STAB Bonus Move Psychic in Exchange for the ability to counter all Pokemon in the game with neutral Damage (Shadow Ball) or you remove Aura Sphere for Flamethrower/Thunderbolt or you can change both of it for Ice Beam and Thunderbolt.

{zapdos} @leftovers

Rain dance
Thunder
Drill peck
??
Hmm...I know Thunder gets a 100% accuracy if it rains but I don't think Zapdos can afford to use up a precious turn like this, so T-bolt should do better than Thunder and Rain Dance can be replaced by Roost. The last move I guess you can put Thunder Wave so that faster Pokemon won't have that much of an Advantage over your Zapdos.


Last edited by Sapphirath on Fri Oct 26, 2007 6:10 pm, edited 1 time in total.



Wed Oct 24, 2007 11:26 pm
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Me and my friends are doin 4 on 4's insted on 6 on 6 no particular reason

1) Garchomp @ Sand Veil w/ Choice Band
Jolly 252 Speed 252 Attack
Fire Fang - takes care of ice pokes
Outrage - i thought that this coupled with Choice Band would be very strong and afta the hits when i get confused it wud be likely that im going to switch out
Earthquake - Good sweeping move high base power goood acc
Stone Edge - filler, im looking to replace this cos i dont really see why i need it cos i have outrage to deal with outher dragons

2)Alakazam @ Inner Focus w/ Life Orb
Modest 252 Speed 252 Sp Atk
Calm Mind - there to up special attack so i can do better at sweeping with Psychic
Psychic - STAB, good to sweep with
Focus Blast - get rid of Ttar, Blissey and other dark types
Grass Knot - Used to take down common stealth rock lead, Swampert, migt switch it to Shodow Ball for Gengar

3)Salamence @ Intimidate w/ Life Orb
Rash 252Spd 129 Atk 129 Sp Atk
Draco Meteor - STAB good opener
Double Edge - High base power, didnt want Giga Impact because i waste a turn
Crunch - Takes care of Pshychic and Ghost types
Fire Blast - Kills Ice and hopefully OHKO/2HKO Bronzong and Skarmory

4) Metagross @Clear Body w/ ?
Lonely - 252 Hp 252 Atk 6 Spd
Explosion - Last Resort kinda thing
Agility - makes me fast so i can sweep better
Earthquake - Takes care of a lot of pokes, good base power
Meteor Mash - STAB good base power, kills of ice

I dont want to change the nature of my Metagross because it has a brilliant set of IV's
I dont spose you could suggest tow more pokemon for when i start to do 6 v 6 battling? Dont worry if you cant Thanks in advance.

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Thu Oct 25, 2007 2:53 am
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monkeyboi07 wrote:
Me and my friends are doin 4 on 4's insted on 6 on 6 no particular reason

1) Garchomp @ Sand Veil w/ Choice Band
Jolly 252 Speed 252 Attack
Fire Fang - takes care of ice pokes
Outrage - i thought that this coupled with Choice Band would be very strong and afta the hits when i get confused it wud be likely that im going to switch out
Earthquake - Good sweeping move high base power goood acc
Stone Edge - filler, im looking to replace this cos i dont really see why i need it cos i have outrage to deal with outher dragons
you wont see a bunch of ice pokes in competitive play, just a bunch of non-ice pokes that carry ice beam. swords dance>fire fang.

2)Alakazam @ Inner Focus w/ Life Orb
Modest 252 Speed 252 Sp Atk
Calm Mind - there to up special attack so i can do better at sweeping with Psychic
Psychic - STAB, good to sweep with
Focus Blast - get rid of Ttar, Blissey and other dark types
Grass Knot - Used to take down common stealth rock lead, Swampert, migt switch it to Shodow Ball for Gengar
shadow ball>calm mind/focus blast. with 'zams defenses, you will find it hard to squeeze in a CM w/o getting KOed, whereas focus blast has questionable accuracy and that shadow ball rids gengars, focus blast cant KO blissey, and grass knot hits TTar. you can go the trickspecs route: trick>calm mind/focus blast and @choice specs. this will instantly disable your opponent's tank/sponge.

3)Salamence @ Intimidate w/ Life Orb
Rash 252Spd 129 Atk 129 Sp Atk
Draco Meteor - STAB good opener
Double Edge - High base power, didnt want Giga Impact because i waste a turn
Crunch - Takes care of Pshychic and Ghost types
Fire Blast - Kills Ice and hopefully OHKO/2HKO Bronzong and Skarmory
good; naive wouldve been better. EQ>double edge, end of. you can also go with stone edge>crunch, just a suggestion.

4) Metagross @Clear Body w/ ?
Lonely - 252 Hp 252 Atk 6 Spd
Explosion - Last Resort kinda thing
Agility - makes me fast so i can sweep better
Earthquake - Takes care of a lot of pokes, good base power
Meteor Mash - STAB good base power, kills of ice
great moveset. just keep this away from bronzongs and skarms and you're pretty much set. @leftovers.

I dont want to change the nature of my Metagross because it has a brilliant set of IV's
I dont spose you could suggest tow more pokemon for when i start to do 6 v 6 battling? Dont worry if you cant Thanks in advance.
you seem to have the problem most people have when deciding how to complete your team: what support would best fit it? most people would have a physical sponge (skarmory) and a special sponge (blissey, umby), but others would want a baton-passer (scizor, umby, ninjask). in this team, you wont go wrong with those suggestions, but a milotic can work wonders for this team (both resist ice beam, which 2 of your pokes are x4 weak against, and 'chomp can switch in on t-punches)


EDIT: will it be odd if i (being a rater) would post a team in here? i wanted to do so a few weeks ago, but that was when we were bogged down in rating. since we are up to date (and had party 8-) ) i feel like posting a team here but meh... would it be wierd?


Thu Oct 25, 2007 3:04 pm
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Well, I'm getting a DS Lite and Pokémon D or P for Christams (bummer).

I've just been thinking about a team.

Firstly, what are the differences between regular and competitive battling?

Secondly, as a note, I like sweepers.

So, here's just a lazy guess about a 3-PKMN team:

{torterra} Adamant @ Lefties | 252 Atk, 252 HP/Sp.Def/Def, 4 Sp. Def/Spd
Leech Seed
Woodhammer
Earthquake
Stone Edge

Physical Sweeper/Tank

{floatzel} Jolly @ King's Rock | 252 Spd, ???
Waterfall
Ice Fang
---
---

Physical Sweeper/Flincher

{lucario} Modest/Timid @ ??? | ???
Calm Mind
Psychic
Aura Sphere
Dark Pulse

Special Sweeper

Thx in advance!

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Fri Oct 26, 2007 3:33 pm
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elite42 wrote:
Well, I'm getting a DS Lite and Pokémon D or P for Christams (bummer).

I've just been thinking about a team.

Firstly, what are the differences between regular and competitive battling?
easy... in regular (or in-game) battling, you shouldnt care about EVs, IVs, natures and whatnot. however, in competitive battling, EVs (and EV training), IVs, and nature all matter. most players just sweep through the in-game stuff and breed for moves, IVs, nature and such.

Secondly, as a note, I like sweepers.

So, here's just a lazy guess about a 3-PKMN team:

{torterra} Adamant @ Lefties | 252 Atk, 252 HP/Sp.Def/Def, 4 Sp. Def/Spd
Leech Seed
Woodhammer
Earthquake
Stone Edge

Physical Sweeper/Tank

after beating the E4, do consider breeding for seed bomb (from bulbasaur, exegutor, and shroomish/breloom). stealth rock>stone edge to hopefully prevent switches to ice-beamers. (stealth rock is a move like spikes, but it deals damage to flyers/levitaters and the amount depends on how effective a rock attack would hit the poke). leech seed/EQ is good. to sum it up, seed bomb>wood hammer, stealth rock>stone edge.

{floatzel} Jolly @ King's Rock | 252 Spd, ???
Waterfall
Ice Fang
---
---

Physical Sweeper/Flincher
252atk/252spd/6hp. go with crunch and aqua jet (for a priority move) in the final two spots. even with kings rock, floatzel wont flinch as often as (say) a togekiss. life orb/choice band instead.

{lucario} Modest/Timid @ ??? | ???
Calm Mind
Psychic
Aura Sphere
Dark Pulse

Special Sweeper
dragon pulse>dark pulse. you can also go a mixed-sweeper route with EQ>calm mind and bullet punch>psychic, but what you have is fine.

Thx in advance!


Fri Oct 26, 2007 4:27 pm
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Well, since I guess I'm going competitive with the EVs, what do you recommend for {torterra} with seed bomb > woodhammer and stealth rock > stone edge and {lucario} with its current moveset? Along with natures?

Right, and I'm not so sure about having 2 Water moves on {floatzel}... any reasons to keep it or any suggestions to change it?

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FC: 4553-8854-9459

The Rating Centre CAN'T be dead... can it??


Fri Oct 26, 2007 6:00 pm
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check out this team

Rayquaza-air lock-expert belt
naive nature

flamethrower
energy ball
dragon pulse
thunderbolt


gallade-stteadfast-lum berry
sassy nature

close combat
psycho cut
leaf blade
protect

torterra-overgrow-soft sand
bold nature

wood hammer
crunch
frenzy plant
EQ

Metagross-clearbody-salac berry
sassy nature

agility
psychic
sludge bomb
meteor mash

salamence-imtimidate-draco plate
lax nature

crunch
zen headbutt
draco meteor
dragon claw

sceptile-overgorw-sharp beak
mild nature

leaf blade
EQ
aerial ace
brick break


tell me what you think


Fri Oct 26, 2007 7:26 pm
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I've been recently trying to get a team that is a bit more than average all ideas help and do realize that it's not 100% complete but has been tested ^_^

Yanmega@wide lens, speed boost
modest, 252 speed 252 sp. atk 6 hp

hypnosis
air slash
protect
bug buzz/ Hidden power ice

a common yanmega meant to scout/sleep then try to kill/switch

weavile@life orb, pressure
jolly, 252 atk, 252 speed, 6 hp

ice shard
pursuit
brick break
taunt

the point of this weavile is to be a revenge killer, while rendering pokemon like skarmory useless with taunt.

garchomp@choice scarf, sand veil
jolly, 252 atk, 252 speed, 6 hp

Outrage
Earthquake
shadow claw
brick break

this garchomp is jolly to give it just that little extra edge over other chomps and anything else scarfed. It will always hit neutral/SE and the point is simply to take down a single poke and deal damage to the next one/ flee to the appropriate tank to take the hit.

Salamence@life orb, intimidate
hasty, 252 atk, 252 speed, 6hp

dragon dance
brick break
shadow claw
fire blast

the point of this set is to DD up as much as possible and try to sweep but if skarmory comes in to ruin the parade then I fire blast and continue :).

Blissey@chopple berry/left overs, natural cure
bold, 252 hp, 252 defence, 6 spec. defence

seismic toss
soft boiled
thunder wave
counter

the point is to be a normal blissey until a CCing infernape or anything like that comes in to rain on you, you then survive the hit barely and hit back with massive damage.

Weezing@black sludge, leviatate
bold, 252 def, 252 spec. atk, 6 hp

thunder bolt
Hidden power ice 68
pain split
Will-O-Wisp

the point is to switch into a chomps EQ or almost any physical attack and then Hidden power then/ thunder bolt on gyarados. and then a simple WoW and painsplit to take em down ^_^

This team so far has worked well even with its lack of special sweepers. I find that blissey is in almosy EVERY team and needs to be. So having a lot of special sweepers only puts you more at blissey risk. Where as physical sweepers can still take down skarm with out doing left over damage. I'd like to hopefully see some improvements on this team. I know it is lacking special sweeping but so far it has worked out fine.

-Thanks in advance KFC

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Fri Oct 26, 2007 10:02 pm
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elite42 wrote:
Well, since I guess I'm going competitive with the EVs, what do you recommend for {torterra} with seed bomb > woodhammer and stealth rock > stone edge and {lucario} with its current moveset? Along with natures? 252hp/129atk/129def for torterra, 252spAtk/252spd/6hp for lucario

Right, and I'm not so sure about having 2 Water moves on {floatzel}... any reasons to keep it or any suggestions to change it?aqua jet was an option because it is a priority move, so it can mop up pokes with low HP and can mess up endure-rev users/focus-sashers. go with brick break (if it learns it) but floatzel has a fairly shallow movepool


pokemonster wrote:
check out this team

Rayquaza-air lock-expert belt
naive nature

flamethrower
energy ball
dragon pulse
thunderbolt
timid would've been better, but then again you wont find many legends with good natures that easily. surf>energy ball


gallade-stteadfast-lum berry
sassy nature

close combat
psycho cut
leaf blade
protect
adamant nature plz. night slash>protect and you might have yourself a critical-hit haxer; @scope lens for critical hax, otherwise @choice scarf to make up its horrid speed.

torterra-overgrow-soft sand
bold nature

wood hammer
crunch
frenzy plant
EQ
impish/adamant again. bold is lowering its much-needed (and most used) attack stat. seed bomb>wood hammer, curse/stealth rock>frenzy plant/crunch. @leftovers

Metagross-clearbody-salac berry
sassy nature

agility
psychic
sludge bomb
meteor mash
you already got agility so salac isnt needed. go with adamant nature and 252atkEVs and enough speed to get metagross to a final spd stat of 198 (after 1 agility, it will outspeed all non-choice pokes not named ninjask and deoxys), and dump the rest of the EVs into HP. psychic and sludge bomb are special attacks now, so thats a no. go with EQ>sludge bomb, and explosion>psychic. remember, with metagross, keep them away from skarmory (unless you can get thunderpunch from emerald, but i am assuming you cant. if you can for some odd reason, put that over psychic)

salamence-imtimidate-draco plate
lax nature

crunch
zen headbutt
draco meteor
dragon claw
you're all over the place here. for salamence, you can go either the specsmence or the DDmence:

salamence@choice specs
timid/modest 252spAtk/252spd/6hp
draco meteor/dragon pulse
flamethrower
hydro pump
HP something/draco meteor/dragon pulse

salamence@leftovers
jolly/adamant
dragon dance
dragon claw
earthquake
stone edge/fire fang/brick break


sceptile-overgorw-sharp beak
mild nature

leaf blade
EQ
aerial ace
brick break
wth does sharp beak do? sceptile has been watered down in DP and its only hope in the game is to be a physical sweeper. adamant nature; leaf blade and EQ is good, and brick break is OK. dragon claw>aerial ace, slap on choice band, and your set.


tell me what you think

you have rayquaza in there, which makes your team UBER, and that isnt good since the rest of the team cannot contend well in that tier. run specsmence and rayquaza can leave the team peacefully. replace it with a special sponge/tank (blissey, suicune, dusknoir are possibilities)


Sat Oct 27, 2007 4:02 pm
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brian wrote:
{mewtwo} @leftovers/Life Orb

Aura Sphere
Calm Mind
Shadow Ball
Recover

In Ubers, you're most likely going to be hitting SE with Shadow Ball/Pulse Bomb than neutral with Psychic. Plus there are too many resists.

{zapdos} @leftovers

Discharge/Thunderbolt
HP Ice/Grass
Roost
Light Screen/Substitute/Thunder Wave


Use TBolt if you're using Thunder Wave, otherwise you might want to stick to Discharge for the extra para.


Sun Oct 28, 2007 1:35 pm
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^ rate those that haven't been rated yet next time... please and thank you.

chickenlick wrote:
I've been recently trying to get a team that is a bit more than average all ideas help and do realize that it's not 100% complete but has been tested ^_^

Yanmega@wide lens, speed boost
modest, 252 speed 252 sp. atk 6 hp

hypnosis
air slash
protect
bug buzz/ Hidden power ice

a common yanmega meant to scout/sleep then try to kill/switch
air slash/bug buzz is good. HP rock is an option over hypnosis, but dont stress to get it, as hypnosis is fine.

weavile@life orb, pressure
jolly, 252 atk, 252 speed, 6 hp

ice shard
pursuit
brick break
taunt

the point of this weavile is to be a revenge killer, while rendering pokemon like skarmory useless with taunt.
nice strategy, but i dont think its the right poke to do it with. weavile is made to sweep the opponent before they sweep you, since its defenses are crap. you can go the CB route with ice punch/night slash/brick break/aerial ace or ice shard. likewise, you can go the focus sash route with swords dance in the final spot.

garchomp@choice scarf, sand veil
jolly, 252 atk, 252 speed, 6 hp

Outrage
Earthquake
shadow claw
brick break

this garchomp is jolly to give it just that little extra edge over other chomps and anything else scarfed. It will always hit neutral/SE and the point is simply to take down a single poke and deal damage to the next one/ flee to the appropriate tank to take the hit.
i think choice band is what you are (hopefully) thinking of. if you want scarf, go with adamant. jolly+scarf is too much overkill on the speed for a garchomp.

Salamence@life orb, intimidate
hasty, 252 atk, 252 speed, 6hp

dragon dance
brick break
shadow claw
fire blast

the point of this set is to DD up as much as possible and try to sweep but if skarmory comes in to ruin the parade then I fire blast and continue :).
2 dragons on a team is risky, since you have that 4x ice beam weakness, though i do see a blissey as i am typing this... dragon claw>shadow claw (i know ghost+fighting=no resist, but STABed dragon claw cant be left out of this)

Blissey@chopple berry/left overs, natural cure
bold, 252 hp, 252 defence, 6 spec. defence

seismic toss
soft boiled
thunder wave
counter

the point is to be a normal blissey until a CCing infernape or anything like that comes in to rain on you, you then survive the hit barely and hit back with massive damage.
leftovers please. nice idea, but this will die to toxi-tanks. aromatherapy/heal bell>t-wave.

Weezing@black sludge, leviatate
bold, 252 def, 252 spec. atk, 6 hp

thunder bolt
Hidden power ice 68
pain split
Will-O-Wisp

the point is to switch into a chomps EQ or almost any physical attack and then Hidden power then/ thunder bolt on gyarados. and then a simple WoW and painsplit to take em down ^_^
nice job getting pain split into it. you justifications for boltbeam on the weezing has left me with no other suggestions.

This team so far has worked well even with its lack of special sweepers. I find that blissey is in almosy EVERY team and needs to be. So having a lot of special sweepers only puts you more at blissey risk. Where as physical sweepers can still take down skarm with out doing left over damage. I'd like to hopefully see some improvements on this team. I know it is lacking special sweeping but so far it has worked out fine.

-Thanks in advance KFC <= lol


Mon Oct 29, 2007 3:30 pm
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OK so i got a Heracross with a good nature.

{heracross}Jolly|@Lum Berry
~Mega Horn
~Brick Break
~Earth Quake
~Swords Dance

{raichu}Hardy|None
~Volt Tackle
~Iron Tail
~Thunder Wave
~Slam/Brick Break

{weavile}Quiet|@Razor Claw
~Aerial Ace
~X-Scissor
~Night Slash
~Ice Shard

{alakazam}Bold|@Lum Berry
~Energy Ball
~Focus Blast
~Psychic
~Charge Beam

I also change uped my Staraptor set a bit.

{staraptor}Naive|@Life Orb
~Brave Bird
~Facade
~U-Turn
~Close Combat

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Fri Nov 02, 2007 12:59 pm
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Pokemaniac wrote:
OK so i got a Heracross with a good nature.

This is my first rate so plz PM me if u have any probs.
{heracross}Jolly|@Lum Berry
evs-252 atk 252 spd 6hp
~Mega Horn
~Brick Break You could put Close Combat but Brick break is alright
~Earth Quake
~Swords Dance
Oh yeah dont forget evs I'll add them
That moveset is alright but you could try this one it should work in theroy ....

Heracross Jolly@Choice Band
evs- 252 atk 252 spd 6 hp
Megahorn
Earthquake
Brick break/Close Combat
Aerial Ace
The idea is to attack first


{raichu}Hardy|None Modest/timid nature Item Brightpowder
evs-252 sp atk 252 spd 6hp
~Volt Tackle Nope. Thunderbolt or Charge beam.Your choice.
~Iron Tail if possible get a pichu and elove it and teach it nasty plot when it is a pichu
~Thunder Wave- Nope. sweet kiss, read above
~Slam/Brick Break- Grass Knot

{weavile}Quiet|@Razor Claw Nope not Quiet coz its Sp atk is rubbish get Jolly and breed for ice shard............ again(Oh noes). Change item to choice band.
evs 252 atk 252 spd 6 hp
~Aerial Ace
~X-Scissor
~Night Slash
~Ice Shard

{alakazam}Bold|@Lum Berry Nope, wrong nature modest or timid, Change item to Choice specs
evs 252 sp atk 252 spd 6 hp
~Energy Ball
~Focus Blast
~Psychic
~Charge Beam
I also change uped my Staraptor set a bit.

{staraptor}Naive|@Life Orb No. Jolly/Adamant Nature, change item to choice band/Scarf, Scarf with Adamant and Band with Jolly.
252 atk 252 spd 6hp
~Brave Bird- Nope Aerial ace to avoid haxers
~Facade
~U-Turn
~Close Combat

Anyway, Pokemanic, just Pm me if you have any Queries or Problems



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Last edited by Roar Of Time on Sun Nov 04, 2007 5:51 am, edited 2 times in total.



Fri Nov 02, 2007 1:54 pm
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4ever_bug_catcher wrote:
^ rate those that haven't been rated yet next time... please and thank you.


Just giving a second opinion. I'll admit that time I was repeating what was already said, but I don't look at prior rates much. And I disagree with the raters a lot of the time here. I'd rather someone coming to this thread has a second option, instead of being told to stick with 252 SAttk/252 Spd Scarf Togekiss.


Quote:
Rayquaza-air lock-Life Orb
Modest/Timid 252 SAttk/252 Spd/4 HP

Fire Blast
energy ball
dragon pulse/Draco Meteor
thunderbolt/Ice Beam

Rayquaza is Uber, and this team won't fare well in Ubers. For a special dragon, try Kingdra, Salamence, or Dragonite instead.

gallade-stteadfast-Leftovers
Adamant 252 Attk/lots of HP, some SDef


close combat
psycho cut
Night Slash/Thunder Wave/Will-o-Wisp/Hypnosis
Night Slash/Thunder Wave/Will-o-Wisp/Hypnosis


Gallade is more of a support Pokemon. The Attk is a bonus. If you want an all-out attacker, go with Medicham.

torterra-overgrow-Leftovers
Impish 252 HP/252 Def/4 SDef


wood hammer
Leech Seed
Curse

EQ

Torterra is really more of a tank, and the SAttk is terrible. Try the Curse set.

Metagross-clearbody-Life Orb/Leftovers
Adamant 252 Attk/108 Spd/144 HP
agility
Earthquake
Explosion/Thunderpunch

meteor mash

Sludge Bomb is a terrible move on Metagross, and Psychic isn't much better. Agiligross is good late game. Outspeeds Scarfcross after one Agility.

salamence-imtimidate-Life Orb
Mild 252 Attk/120 Sattk/136 Spd
Roost
Brick Break
Dragon Pulse
Flamethrower


Mixmence, yay. DD, CB, and Specs sets are also viable.

sceptile-overgorw-Life Orb
Jolly 252 Attk/252 Spd/4 HP
Swords Dance
Leaf Blade
Thunderpunch
Brick Break


SD Sceppy. It's ok.
[/b]


Fri Nov 02, 2007 3:04 pm
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could someone rate an umbreon i'm working on?

{umbreon}@leftovers
~Mean Look
~Moonlight
~Toxic
~Dark Pulse

I think i should replace dark pulse with something, but i'm not sure. I kind of want him to have something to be able to attack with.


Sat Nov 03, 2007 9:50 am
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ancientmew411 wrote:
could someone rate an umbreon i'm working on?

Ok, den

{umbreon}@leftovers
Bold/Careful Nature, evs-129def 129 sp def 252 hp/ 252 def 252 sp def 6 hp
~Mean Look
~Moonlight
~Toxic
~Dark Pulse Nope replace with Confuse Ray to make it more annoying.

Now first Mean look then toxic right?? Then Confuse Ray to well confuse. Moonlight to heal when hit, plus leftovers heal you as well if you still don' have enough HP. Is that how you intend to do it???

Dont forget nature and evs, they are very important

I think i should replace dark pulse with something, but i'm not sure. I kind of want him to have something to be able to attack with.

It's sp atk aint wicked its only 60(base sp atk) which ain't good. Plus with the toxi-trapper, it also has confuse ray to take out other pokes which are resistant to toxic and it has moonlight for healing and the lefties for an extra dose of healing

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Sat Nov 03, 2007 11:35 am
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Thanks! Yes, that is exactly how i intended to use him, i just forgot about confuse ray.


Sat Nov 03, 2007 12:53 pm
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You're Welcome

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Sat Nov 03, 2007 1:49 pm
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OK then, just have a few more I want rated.

{dialga}Gentle/@Leftovers
~Aura Sphere
~Flash Cannon
~Draco Meteor
~Earth Power

{arceus}Calm/@Flame Plate
~Flame Thrower
~Thunder Bolt
~Judgement
~Calm Mind

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Mon Nov 05, 2007 1:51 pm
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Pokemaniac wrote:
OK then, just have a few more I want rated.

{ Dialga }Gentle/@Leftovers Nope not that Nature. Not Gentle maybe Modest, it doesnt have to be perfect but you can have Mild, and Rash as well. The item.......Replace with Choice Specs.
~Aura Sphere
~Flash Cannon
~Draco Meteor No. Dragon Pulse
~Earth Power

Here is another moveset for Dialga, it's just as good, but you can use that one as well, your choice...
Dialga@Life Orb
Modest/Timd evs 252 sp atk 252 spd 6 hp
Trick Room
Flash Cannon
Dragon Pulse
Aura Sphere


{ Arceus }Calm/@Flame Plate. Well, this Pokemon can be used as a........anything really. If you want use this as a sweeper get Modest/ adamant.
~Flame Thrower Nope. Judgement is there already.
~Thunder Bolt. No. Surf, it covers more types
~Judgement
~Calm Mind



Note to 4 ever-Sorry I couldn't resist*laughs evily*

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Mon Nov 05, 2007 2:19 pm
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Mind rating my Pikachu?

Pikachu @ Light Ball
Careful Nature
Ev trained Defense and Special Defense
Moveset:
Volt Tackle
Surf
Grass Knot
Shockwave

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Thu Nov 08, 2007 9:07 am
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Zenrot wrote:
Mind rating my Pikachu?


Sure, why not???

Pikachu @ Light Ball No. Choice Specs/scarf
Careful Nature. Nope. Modest/ Timid Nature, but I believe you can only get a hardy nature in PBR for the specia; Pikachu with Surf
Ev trained Defense and Special Defense no. 252 sp atk 252 spd 6hp
Moveset:
Volt Tackle. No. Hidden Power
Surf
Grass Knot
Shockwave. with Choice Scarf go with Charge beam and with Specs use thunderbolt for more power, but with Specs Shock Wave is alright as well .


EDIT- Now edited for PBR

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Last edited by Roar Of Time on Thu Nov 08, 2007 10:16 am, edited 1 time in total.



Thu Nov 08, 2007 9:15 am
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Roar Of Time wrote:
Pokemaniac wrote:
Here is another moveset for Dialga, it's just as good, but you can use that one as well, your choice...
Dialga@Life Orb
Modest/Timd evs 252 sp atk 252 spd 6 hp
Trick Room
Flash Cannon
Dragon Pulse
Aura Sphere
Note to 4 ever-Sorry I couldn't resist*laughs evily*


Why put Trick Room on a pokemon EV trained in SPD?

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Thu Nov 08, 2007 10:13 am
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Coz, for a Uber, Dialga's spd is low, very low, that's why, even with 252 spd evs its still slow. This pokemon is to be used in Uber battles, it is the slowest legend ever that's why

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Thu Nov 08, 2007 10:21 am
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My turn!



{weavile}@Expert Belt
Jolly -252atk/252spd/4hp

Taunt
Brick Break
Night Slash
Ice Punch

Lead. If the opponent is something like Forretress, I use taunt to stop him Stealth Rocking. Also helps against supporters I can't kill.

{gengar}@Focus Sash
Modest -252Spatk/252spd/4hp

Hypnosis
Thunderbolt
Shadow Ball
Energy Ball

Special sweeper. Hypnosis the enemy (only one if sleep clause), then sweep!

{electivire}@Expert Belt
Adamant -252atk/252spd/4hp

Cross Chop
Thunder Punch
Earthquake
Ice Punch

Physical sweeper. Expert belt obviously because of the type coverage on this moveset.

{dusknoir}@Leftovers
Impish -252hp/52def/204Spdef

Fire Punch
Will-o-wisp
Pain Split
Shadow Punch

Double wall. Fire punch covers Heracross, who'll want my Will-o-wisp, no doubt.

{milotic}@Leftovers
Calm -252hp/129def/129Spdef

Toxic
Aqua Ring
Recover
Surf

Toxic Sponge wall thingy. ToxiTank is it? Well, this does that. Uses Toxic, then heals, surf, heal etc.

{lucario}@Life Orb
Timid -252Spatk/252spd/4hp

- Aura Sphere
- Dark Pulse
- Dragon Pulse
- Psychic

Special Sweeper. Pretty obvious.



Rate please?

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Thu Nov 08, 2007 3:14 pm
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