Psypoke http://forums.psypokes.com/forums/ |
|
would like suggestions for team http://forums.psypokes.com/forums/viewtopic.php?f=27&t=26815 |
Page 1 of 1 |
Author: | fullerfast [ Mon Jul 12, 2010 1:00 pm ] |
Post subject: | would like suggestions for team |
My team is here most of the time i dont know what nature so bear with me there Scyther @ Metrenome ??? @ technitian Fury Cutter Night Slash X scisor Swords Dance My lead IM NOT EVOLVING HIM UNLESS OTHERWISE CONVINCED I want the speed of scyther and not the defense of sizor swords dance then attack Metrenome for fury cutter mostly it boosts moves used multiple times in a row multiplying fury cutter multiple times over Marowak @ Thick Club ??? @ rock head Earthquake Brick Break Aerial Ace Rock Slide Thick Club increases marowks attack plus he blocks most of the teams weaknesses eq stab and air ace covers grass Lanturn @ ??? ???@ Volt Absorb Thunder wave Charge Beam Surf Shock Wave/thunderbolt Surf Primary stab while thunder bolt/shockwave secondary stab. Charge beam raises sp atk while tw sets up for slower attackers Gallade @ ??? ??? @ stead fast Drain Punch Psycho Cut Leaf Blade Poison Jab Drain Punch secondary stab psycho primary stab with leaf blade for ground rock and water and poison jab mainly for poison Houndoom @ ??? ??? @ early bird heat wave dark pulse shadow ball protect heat wave main stab while dark pulse secondary shadow ball for ghost coverage and protect a filler for lack of a better special attack Porygon Z @ ??? ??? @ download tri attack ice beam Nasty Plot Recover Tri attack main stab and effects help ice beam for dragons nasty plot for sp atk boost and recover self explanitory This is the first true team that i made for actual use in fourth gen games out of the storyline so suggestions help |
Author: | Jester [ Tue Jul 13, 2010 10:11 am ] |
Post subject: | Re: would like suggestions for team |
My team is here most of the time i dont know what nature so bear with me there Scyther @ Metrenome ??? @ technitian Fury Cutter Night Slash X scisor Swords Dance My lead IM NOT EVOLVING HIM UNLESS OTHERWISE CONVINCED I want the speed of scyther and not the defense of sizor swords dance then attack Metrenome for fury cutter mostly it boosts moves used multiple times in a row multiplying fury cutter multiple times over Jolly nature is standard for scyther, Boosts speed lowers special attack, id stay away from sword dance on a scyther lead personally as faster sweepers would beat him before it even has a chance to attack so i sugest U - turn (so its more of a scout and a STAB move ) Arial Ace for STAB, Brick Brake instead of Night Slash (as its psychic beating acpect is overridden by the stabbed U- turn) and quick attack incase of the FEAR pokemon. Give it either Focus sash so it has a chance of using two moves or silverpoweder to boost u turn. Marowak @ Thick Club ??? @ rock head Earthquake Brick Break Aerial Ace Rock Slide Thick Club increases marowks attack plus he blocks most of the teams weaknesses eq stab and air ace covers grass This is probably a better pokemon for the Sword Dance, with that and thick club it will be near unstoppable. use a jolly or adamant nature again, special attack bit redundent, id go for jolly, as it will have alot of attack boosters but no speed so jolly would help more. so go for the moves, Sword Dance, Fire/Ice punch to cover a weekness (Fire Punch covering two but Ice taking out dragons, your choice) Earthquake and Rock Slide look good for type covarge. but if you use Ice Punch , trade rockslide for double edge, more power Lanturn @ ??? ???@ Volt Absorb Thunder wave Charge Beam Surf Shock Wave/thunderbolt Surf Primary stab while thunder bolt/shockwave secondary stab. Charge beam raises sp atk while tw sets up for slower attackers Give it a calm nature and trade ice beam for chrarge beam and you have your classic beambolt set. ice type help iliminate the grassy weakness. Gallade @ ??? ??? @ stead fast Drain Punch Psycho Cut Leaf Blade Poison Jab Drain Punch secondary stab psycho primary stab with leaf blade for ground rock and water and poison jab mainly for poison looks like your going for a physical sweeper, in which case id go for the moveset of Ice Punch, Close Combat, Leaf Blade (for the common bulker waters like swampert and milotic) and night slash. use a choice band with a jolly nature or a adamant nature with a choice scalf, it needs a speed boost Houndoom @ ??? ??? @ early bird heat wave dark pulse shadow ball protect heat wave main stab while dark pulse secondary shadow ball for ghost coverage and protect a filler for lack of a better special attack Id drop houndoom if i were you, your team lacks defencivly. Lanturn it quite bulky but get tank like metagross and your team will suffer. i sugest Spiritomb. I used this moveset on my platinum game and i think it worked well: holding lum berry Rest calm mind shadow ball sucker punch Boost stats with calm mind, rest, wich recovers health and wakes up thanks to the berry, then either sucker or shadow your enenemy. , you may want to swap sucker punch for dark pulse, and shadowball for sleep talk and make it a mono attacker, but Spiritombs lack of weeknes and good defences make it usefull staller and wall EV; 252 HP 252 Defence, 4 Special Defence . One problem with this is taunters, but if one switches it just bring out gallade Porygon Z @ ??? ??? @ download tri attack ice beam Nasty Plot Recover Tri attack main stab and effects help ice beam for dragons nasty plot for sp atk boost and recover self explanitory Proygon Z is a brilliant special sweeper and its probably best with Adaptability as its ability as download sometimes boosts attack which is unhelpfull , so with adapatbility, stab is greater giving a guaranteed boost. Id use a modest mature, choice scalf. Tri attack, Icebeam, Thunderbolt. For a forth move Alot of sites will say hidden power fighting, but its likey like me, you can be botherd trying to get the right IVs needed so id use Dark pulse to cover common psychic pokemon or Trick, so it can offload its scalf, trap the oponent on one move then switch to someone else This is the first true team that i made for actual use in fourth gen games out of the storyline so suggestions help Hope I helped |
Author: | shinashu taji [ Tue Jul 13, 2010 11:53 am ] |
Post subject: | Re: would like suggestions for team |
Its called the team rating thread go there. |
Author: | torchie13125 [ Thu Sep 30, 2010 8:15 pm ] |
Post subject: | Re: would like suggestions for team |
Hey, fullerfast! You seriously introduced me to PokeFarm! Thanks! Oh, and um... you've got more posts than me and I posted my team over at the Rating Center. (Go ahead! Munchlax and MasterChef won't bite you, I'm sure.) Well, if you read the one with the six pokemon (not the first three posts that were failures- triple posting!!!!) I said that I had 25 (26 including that one) posts. They rated me then. That's the low limit. Go and post it. I bet someone helpful, like Munchlax 's going to help. (BTW, Munchlax is his full name-including the !) Oops! Too many smilies! Sorry! (But Munchlax has a smiley in his name! It's hard not to do that!) Argh! Not again! |
Author: | shinashu taji [ Fri Oct 01, 2010 7:25 am ] |
Post subject: | Re: would like suggestions for team |
It is called Necromancy please do not do it again. |
Page 1 of 1 | All times are UTC - 8 hours [ DST ] |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |