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Psychic Trainer
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By the way it's ability is guts so it recieves power and facade does double damage for an awesome physical sweeper.


Sun Nov 11, 2007 8:28 pm
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Black Sludge? WHY? Did you mean Toxic orb? Black sludge is just leftovers that only works on dark types. Or poison, can't remember.

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Sun Nov 11, 2007 9:49 pm
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hawkeye_jmr wrote:
How would you guys rate this?
{ursaring}

Ursaring- adamant ability- black sludge item
Ev's- 252 att, 252 speed, the rest in hp

Facade
Earthquake
Crunch or shadowclaw
Cross chop or rockslide

Feel free to offer suggestions.


I know this Combo effectively takes out foes in 1 hit if they are not resistant towards Facade but 1 huge flaw is that Ursaring is Slow. So to solve that Prob I came up with this Ursaring:
Nature: Jolly to be Safe or Adamant cos the Attack Bonus is a lot higher.
Ability: Quick Feet...ya that's right you've seen correctly...I didn't use an Ursaring with the Guts ability.
Item: Toxic Orb
Moves:

Swords Dance
Facade
Earthquake/Fire Punch/Ice Punch
Rock Slide/Shadow Claw/ Thunder Punch

As you can see, Ursaring's problem with Speed is Effectively taken care of and you will still do as much if not more damage than your Ursaring. Here's an Example: Ursaring is Slower than most Pokemon and Toxic Orb takes a turn to activate right? Here's the battle plan...use Swords Dance first...you'll most likely get whacked before your Ursaring uses Swords Dance but don't worry...the next turn, Toxic Orb Activates and your Speed multiplies by 1.5 times. You'll most likely be faster than the foe then and you'll get to attack with Facade right after you used Swords Dance, all thanks to the Toxic orb and Quick Feet. The foe will most certainly be KOed and your boosted speed will allow you to Sweep through with Facade. There you have it...an Ultimate Build for Ursaring.
:)


Mon Nov 12, 2007 6:47 am
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with azumarill's hp at 50% and his semi mediocre defense (even with the EVS) would it be able to survive hits and sweep without a priority move?

and as a CBer, can this thing make a decent dent without me rebreeding and putting EVS into att?

Quote:
zoso2220 wrote:

Azumaril (who would expect this thing) @ leftovers (adamant)
252 hp 129 sp.d 129 def.
Belly drum
Aqua jet
Ice punch
Return
!


Belly Drum/Aqua Jet is an illegal breeding combo. Ditch Drum for Brick Break and Return for Waterfall, and stick a CB on it. The rest of the team is fine but you do need a phazer.


Mon Nov 12, 2007 10:05 am
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I got a Modest Gengar awhile ago, here it is.

{gengar}Modest/@Wise Glasses
~Shadow Ball
~Psychic/T-Bolt
~Giga Drain
~Sludge Bomb

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Mon Nov 12, 2007 12:28 pm
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Pokemaniac wrote:
I got a Modest Gengar awhile ago, here it is.

{gengar}Modest/@Wise Glasses
~Shadow Ball
~Psychic/T-Bolt
~Giga Drain
~Sludge Bomb

HP fighting is an option only if you have it on this gengar. otherwise, consider choice scarf (its a surprise on weaviles)... go with t-bolt in the 2nd spot


Mon Nov 12, 2007 12:36 pm
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Okay, so here's my team. It's a Rain Dance BL team, so just keep that in mind when rating please.

Ludicolo @ Damp Rock
Rain Dish
Calm (+SP.DEF, -ATK)
EV's: 204 HP/76 SP.ATK/124 SP.DEF/104 SPD

Rain Dance
Toxic
Giga Drain
Leech Seed

Great annoyer. First I use Rain Dance to get Rain Dish going (it acts as a Leftovers). Toxic, Leech Seed, Giga Drain when I can afford it.


Floatzel @ Expert Belt
Swift Swim
Adamant (+ATK, -SP.ATK)
6 HP/252 ATK/252 SPD

Brick Break
Crunch
Waterfall
Ice Fang

This awesome Pokemon goes to 658 max speed with Swift Swim and has almost the same coverage as Electivire. It has max 600+ SPD and a base 115 (or was it 100?) ATK. Total ownage.

Kingdra @ Life Orb
Swift Swim
Modest (+SP.ATK, -ATK)
EV's: 252 SPATK /252 SPD/6 HP

Rain Dance
Dragon Pulse
Surf
Ice Beam

Pretty basic Kingdra. Rain Dance at a switch, and then I sweep. An option that has been recommended to me is a Mixed Sweeper Kingdra, which I like, but I will lose a Rain Dancer.

Foretress @ Leftovers
Relaxed (+DEF, -SPD)
Sturdy
EV's: 252 HP/162 ATK /96 DEF

Gyro Ball
Rapid Spin
Stealth Rock
Explosion

I'm not sure if this Pokemon is considered BL or OU, but I am going to use it until someone tells me I'm wrong...
Set up Stealth Rock, Rapid Spin out of their Spikes/Stealth Rock, use Gyro Ball when I can and Explosion as a last resort.


Gorebyss @ Focus Sash
Modest
Swift Swim
EV's: 252 SP.ATK/252 HP/6 SPD

Rain dance
Surf
Ice beam
Shadow ball

All credit goes to KOL40 for this moveset.
This was originally a Magnezone, but I need a substitute since it was OU, and this is what I picked. Gorebyss works like Kingdra and Floatzel, since all three have Swift Swim. But Gorebyss is a little weak, hence the Focus Sash. First, one of my Pokemon faints. Then I send out Gorebyss. They use a move that would have KO'ed Gorebyss, but it survives with Focus Sash, and I use Rain Dance. Then I just sweep them dead! And with 114 base Sp.Atk and a max 406 Speed, this thing is nothing to underestimate!

Miltank @ Leftovers
Impish
Scrappy
EV's: 252 HP/136 DEF/120 SP.DEF

Milk Drink
Curse
Heal Bell
Body Slam

Curser and Heal Beller. Hits hard with Body Slam after a few Curses.


That's my team, and I'm open to all flames, criticism, and most importantly, advice. :)


Tue Nov 13, 2007 5:17 pm
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superblah wrote:
Okay, so here's my team. It's a Rain Dance BL team, so just keep that in mind when rating please.

Ludicolo @ Damp Rock
Rain Dish
Calm (+SP.DEF, -ATK)
EV's: 204 HP/76 SP.ATK/124 SP.DEF/104 SPD

Rain Dance
Toxic
Giga Drain
Leech Seed

Great annoyer. First I use Rain Dance to get Rain Dish going (it acts as a Leftovers). Toxic, Leech Seed, Giga Drain when I can afford it.
you also have the option of subseeding (if you want that, substitute>toxic), but what you have here is OK. is there a specific reason why you have all those speed EVs though? i think it would be best in fitted in spDef.


Floatzel @ Expert Belt
Swift Swim
Adamant (+ATK, -SP.ATK)
6 HP/252 ATK/252 SPD

Brick Break
Crunch
Waterfall
Ice Fang

This awesome pokemon goes to 658 max speed with Swift Swim and has almost the same coverage as Electivire. But I'm not sure what item to use. CB would give more power without HP cost but it's good moves wouldn't be put to use very well. Life Orb is the opposite.
yes, 658 is overkill, even on some ninjasks after one speed boost -_- take some of those spdEVs out and put them into HP if you want to keep expert belt/choice band. however, you can also keep this EV spread, and slap on life orb instead for an extra kick, even if it doesn't hit SE.

Kingdra @ Life Orb
Swift Swim
Modest (+SP.ATK, -ATK)
EV's: 252 SPATK /252 SPD/6 HP

Rain Dance
Dragon Pulse
Surf
Ice Beam

Pretty basic Kingdra. Rain Dance at a switch, and then I sweep. An option that has been recommended to me is a Mixed Sweeper Kingdra, which I like, but I will lose a Rain Dancer.
you wouldn't want life orb killing your rain dancer now would you? lefties instead, and *maybe* draco meteor>dragon pulse.

Foretress @ Leftovers
Relaxed (+DEF, -SPD)
Sturdy
EV's: 252 HP/162 ATK /96 DEF

Gyro Ball
Rapid Spin
Stealth Rock
Explosion

I'm not sure if this Pokemon is considered BL or OU, but I am going to use it until someone tells me I'm wrong...
Set up Stealth Rock, Rapid Spin out of their Spikes/Stealth Rock, use Gyro Ball when I can and Explosion as a last resort.
no changes here, but i am very sure that it is OU... the only other spiker that can do its job better is skarmory, who is in the league of mega-OU O.o


Gorebyss @ Focus Sash
Modest
Swift Swim
EV's: 252 SP.ATK/252 HP/6 SPD

Rain dance
Surf
Ice beam
Shadow ball

All credit goes to KOL40 for this moveset.
This was originally a Magnezone, but I need a substitute since it was OU, and this is what I picked. Gorebyss works like Kingdra and Floatzel, since all three have Swift Swim. But Gorebyss is a little weak, hence the Focus Sash. First, one of my Pokemon faints. Then I send out Gorebyss. They use a move that would have KO'ed Gorebyss, but it survives with Focus Sash, and I use Rain Dance. Then I just sweep them dead! And with 114 base Sp.Atk and a max 406 Speed, this thing is nothing to underestimate!
if i remember correctly, it's HP is lacking a bit, but it also packs good Def, so sash isn't really needed IMO. lefties should go on your rain dancers, and this is no exception.

Miltank @ Leftovers
Impish
Scrappy
EV's: 252 HP/136 DEF/120 SP.DEF

Milk Drink
Curse
Heal Bell
Body Slam

Curser and Heal Beller. Hits hard with Body Slam after a few Curses.
rain dance team right? OK just making sure. i don't think curse in necessary (you have a physical sponge in forrestress, possibly gorebyss) but only because hammer arm is a neat option for miltank. with scappy, miltank can hit the likes of spiritomb and provide type coverage.

That's my team, and I'm open to all flames, criticism, and most importantly, advice. :)
wheres kyogre? nah jk. however, you've forgotten the major weaknesses in water types -- electric and grass. grass you do have covered with forrestress, but grass knot users will hit it off of it's horrid spDef. what's even worse is your t-bolt weakness, and i have the solution for you:

Quagsire@leftovers/chesto
damp/water absorb
adamant 252hp/129atk/129def
-curse
-earthquake
-waterfall
-ice punch/haze/amnesia/yawn/rest

ice punch is really nice if you can get it, but you do need a hazer the last time i've checked, but amnesia can also help it through a tankish feel, while rest+chesto gives you free heal to sweep after cursing.


Tue Nov 13, 2007 5:40 pm
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I had some ideas for my Bastiodon. Here is what I came up with

Bastiodon Docile/@Leftovers
~Toxic
~Roar
~Iron Defense/Amnesia
~Stealth Rock

OR

Bastiodon Docile/@Leftovers
~Gyro Ball
~Rock Slide
~Iron Defense
~Amnesia

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Tue Nov 13, 2007 5:52 pm
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4ever_bug_catcher - Thanks for the suggestions, they're very helpful!

The SPD EV's for Ludicolo are there because I originally copied it off Smogon, nobody really pointed that out to me....thanks! I agree, I should change the spread. Is this better: 204 HP/96 SP.ATK/208 SP.DEF ?

I might just put the Life Orb on Floatzel, I don't want to do a whole new one....

I'm fine with lefties on Kingdra, but I have no idea on the Dragon Pulse and Draco Meteor thing, so I need a firm opinion...

Ok, Forretress is definitely going out then. Quagsire is the replacement for it and not any other Pokemon, right?

Ok, I'll put lefties on Gorebyss.

I don't mind putting Hammer Arm in on Miltank, but I want some more support for that idea before I do it.

On Quagsire, I like all of the choices, so I have no idea.... I might do a poll on which move to use.

Thanks again for the advice!


Tue Nov 13, 2007 5:59 pm
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superblah wrote:
4ever_bug_catcher - Thanks for the suggestions, they're very helpful!

The SPD EV's for Ludicolo are there because I originally copied it off Smogon, nobody really pointed that out to me....thanks! I agree, I should change the spread. Is this better: 204 HP/96 SP.ATK/208 SP.DEF ?
much better, no changes on that one

I might just put the Life Orb on Floatzel, I don't want to do a whole new one....

I'm fine with lefties on Kingdra, but I have no idea on the Dragon Pulse and Draco Meteor thing, so I need a firm opinion...
draco meteor is for that finishing move against someone you want dead very badly. dragon pulse is good as well for consistent damage.

Ok, Forretress is definitely going out then. Quagsire is the replacement for it and not any other Pokemon, right?
hmm... who should be replaced, that is the question. sadly, if you do replace forrestress, you wouldn't have a spiker on the team, and you'll be depending on ludicolo, maybe kingdra, to take on grass knots. since ludicolo does work as your special sponge, i guess it would matter; so go ahead, and replace forretress.

Ok, I'll put lefties on Gorebyss.

I don't mind putting Hammer Arm in on Miltank, but I want some more support for that idea before I do it.
hammer arm is an option because only steels and rocks will give miltank a hard time => solved by hammer arm.

On Quagsire, I like all of the choices, so I have no idea.... I might do a poll on which move to use.
i have the rest+chesto combo, but thats only because i am planning it to be on a trick room team

Thanks again for the advice!


Pokemaniac wrote:
I had some ideas for my Bastiodon. Here is what I came up with

Bastiodon Docile/@Leftovers
~Toxic
~Roar
~Iron Defense/Amnesia
~Stealth Rock

go with either stealth rock or toxic, not both. run toxic/block/taunt/metal burst on a toxiBastiodon, stealth rock/roar/rest/protect? on a SR-Bastiondon.
OR

Bastiodon Docile/@Leftovers
~Gyro Ball
~Rock Slide
~Iron Defense
~Amnesia
curse, if you are willing to breed, works wonders w/ gyro ball for obvious reasons. rock slide is OK, but again, only if you get curse. curse>iron defense, and you're really set if you want an (surprise) attacking Bastiondon


Wed Nov 14, 2007 3:58 pm
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Post 
Forretress
-Sturdy
@Leftovers
-Toxic
-Spikes
-Explosion
-Earthquake/Flash Cannon/Return/Zap Cannon

(dunno about the last one xP)


Thu Nov 15, 2007 8:15 pm
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Post 
MonKey wrote:
Forretress
-Sturdy
@Leftovers
-Toxic
-Spikes
-Explosion
-Earthquake/Flash Cannon/Return/Zap Cannon

(dunno about the last one xP)


I think a better moveset would be something like

Forterres @ Leftovers

-Toxic Spikes
-Explosion
-Rapid Spin
-Spikes/Gyroball

Forterres is kind of an interesting pokemon. His moveset can be varied several different ways and still be useful. I think he is better using toxic spikes over regular because it can cripple unpreopared teams. Anyways do what you like but thats what i suggest.


Fri Nov 16, 2007 2:00 pm
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I just need 2 more PKMN being EV trained.

Electivire Adamant/@Life Orb
~Ice Punch
~Thunder Punch
~Earth Quake
~Brick Break/Giga Impact

Magmortar Quiet/@???
~Psychic
~Flame Thrower
~Thunder Bolt
~Solar Beam/Sunny Day

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Fri Nov 16, 2007 2:29 pm
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Pokemaniac wrote:
I just need 2 more PKMN being EV trained.

Electivire Adamant/Jolly@Life Orb
evs 252 atk 252 spd 6 hp
~Ice Punch
~Thunder Punch
~Earth Quake
~Brick Break/Giga Impact None. Cross Chop

Magmortar Quiet No. Modest/@???Choice Scarf
evs 252 sp atk 252 spd 6hp
~Psychic
~Flame Thrower
~Thunder Bolt
~Solar Beam/Sunny Day. None Focus Blast for more type coverage

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Fri Nov 16, 2007 2:48 pm
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how does this team look?

DIALGA:
ability:pressure
nature:modest
EVS:252 sp.atk,252 spd,6 hp
moves:

dragon pulse
flash cannon
earth power
aurasphere


METAGROSS
ability:clear body
nature:jolly
EVS:252 atk,252 spd,6 hp
moves:

meteor mash
agility
earthquake
zen headbutt


GARCHOMP
ability:sand veil
nature:adamant
EVS:252 atk,252 spd,6 hp

dragon claw
fire fang
earthquake
rock slide


that's all for now,coz im workin on the rest of my team and ill send it to u later


Sun Nov 18, 2007 2:54 am
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KEERTAN wrote:
how does this team look?

DIALGA:@ Life Orb
ability:pressure
nature:modest
EVS:252 sp.atk,252 spd,6 hp Nope. 252 sp atk 129 def 129 sp def/ 252 sp atk 100 def 100 sp def, remaining evs in HP
moves:

dragon pulse
flash cannon
earth power. Trick room to let it strike first

aurasphere


METAGROSS@ Focus Sash(to survive strong hits)/Leftovers
ability:clear body
nature:jolly
EVS:252 atk,252 spd,6 hp Nope. 252 atk 129 def 129 sp defmoves:

meteor mash/Gyro Ball
agilityNope. Explosion
earthquake
zen headbutt


GARCHOMP
ability:sand veil
nature:adamant
EVS:252 atk,252 spd,6 hp

dragon claw
fire fang
earthquake
rock slide

NOPE TRY THIS ONE, THIS ONE WILL WORK MUCH, MUCH, BETTER


{garchomp}
Adamant@Choice Scarf
252 atk 252 spd 6 hp
Earthquake
Outrage
Stone edge
Brick break


that's all for now,coz im workin on the rest of my team and ill send it to u later

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Last edited by Roar Of Time on Wed Nov 21, 2007 1:08 pm, edited 3 times in total.



Sun Nov 18, 2007 7:14 am
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I was gonna run a Special Sweeper Togekiss, is this moveset ok?


{togekiss} @ Leftovers
252Spatk 252spd 4hp
Timid, Serene Grace

Nasty Plot
Roost/ special move?
Flamethrower
Air Slash

Alright?

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Mon Nov 19, 2007 12:57 pm
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Post 
for the nasty plot set, I would give it flamethrower/aura sphere/air slash. likewise, you go go the scarf route:

Togekiss@choice scarf
serene grace
timid (get modest if you can) 252spAtk/252spd/6hp OR 252spd/129spAtk/129HP
-air slash
-flamethrower
-aura sphere
-shadow ball/grass knot


Mon Nov 19, 2007 3:19 pm
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So, just replace Roost with Aura Sphere? Thanks.

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Tue Nov 20, 2007 1:19 am
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Roar Of Time wrote:

METAGROSS@ Focus Sash
Are you seriously a rater? Please tell me this is a mistake.


Tue Nov 20, 2007 3:42 pm
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ShadowTyranitar wrote:
Roar Of Time wrote:

METAGROSS@ Focus Sash
Are you seriously a rater? Please tell me this is a mistake.


well my orginal theroy was that use Explosion and then survive, I tested this but it didn't work, then I thought since Meta is a sloww poke it could use Focus sash to survive strong hits, but my other thought was lefties so I'll edit it to include'Focus sash/ Leftovers

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Wed Nov 21, 2007 1:02 pm
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Ummm...
OK, I'm going to train my {torterra}{floatzel} and {lucario} once I've caught and raised them.

I've started training a {shinx} too.
To be a {luxray}, of course.

Right, and I can't breed yet.

{luxray} lv.50 | Naive (sorry...) + Likes to thrash about @ ???
252atk,252spd,4def
-Rivalry ability (dang!)
Thunder Fang
Crunch
Attract
Captivate

^ Is that good? Also, what can cover the last spaces?

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Wed Nov 21, 2007 2:45 pm
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i was thinking about a special sweeper porygon Z
here is my thoughts

[Porygon-Z] @ ?
252 Sp.Atk 252 Spd 6 Hp
Modest, Adaptibly

Nasty Plot/Protect/Recover
Dark Pulse/Shadow Ball
Tri Attack
Psychic/Recover

any ideas?


Wed Nov 21, 2007 5:06 pm
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elite42 wrote:
Ummm...
OK, I'm going to train my {torterra} {floatzel} and {lucario} once I've caught and raised them.

I've started training a {shinx} too.
To be a {luxray}, of course.

Right, and I can't breed yet.

{luxray} lv.50 | Naive (sorry...) + Likes to thrash about @ ???
252atk,252spd,4def
-Rivalry ability (dang!)
Thunder Fang
Crunch
Attract
Captivate

^ Is that good? Also, what can cover the last spaces?
is this for in-game? other than that, i cannot think of a reason why you can't breed. attract and captivate is meh... but i can't think of any other possibilities if you can't breed (i remember i had spark/thunder fang/charge/crunch for an ingame luxray)


Quote:
i was thinking about a special sweeper porygon Z
here is my thoughts

[Porygon-Z] @ ?
252 Sp.Atk 252 Spd 6 Hp
Modest, Adaptibly

Nasty Plot/Protect/Recover
Dark Pulse/Shadow Ball
Tri Attack
Psychic/Recover

any ideas?
hmm... nice, a modest one. here, make a scarf porygon-Z:
Porygon-Z@choice scarf
252spAtk/252spd/6hp
-dark pulse/shadow ball
-thunderbolt
-tri attack/ice beam
-focus blast/psychic/ice beam

use shadow ball w/ focus blast (or hidden power fighting) or dark pulse with psychic/ice beam


Thu Nov 22, 2007 9:59 am
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